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Multimedia games and simulations may be used in a physical environment with special effects, with multiple users in an online network , or locally with an offline computer, game system , or simulator.
The various formats of technological or digital multimedia may be intended to enhance the users' experience, for example to make it easier and faster to convey information.
Or in entertainment or art, to transcend everyday experience. Enhanced levels of interactivity are made possible by combining multiple forms of media content.
Online multimedia is increasingly becoming object-oriented and data-driven, enabling applications with collaborative end-user innovation and personalization on multiple forms of content over time.
Examples of these range from multiple forms of content on Web sites like photo galleries with both images pictures and title text user-updated, to simulations whose co-efficients, events, illustrations, animations or videos are modifiable, allowing the multimedia "experience" to be altered without reprogramming.
In addition to seeing and hearing, haptic technology enables virtual objects to be felt. Emerging technology involving illusions of taste and smell may also enhance the multimedia experience.
Multimedia presentations can be live or recorded:. Multimedia finds its application in various areas including, but not limited to, advertisements , art , education , entertainment , engineering , medicine , mathematics , business , scientific research and spatial temporal applications.
Several examples are as follows:. Creative industries use multimedia for a variety of purposes ranging from fine arts, to entertainment, to commercial art, to journalism , to media and software services provided for any of the industries listed below.
An individual multimedia designer may cover the spectrum throughout their career. Request for their skills range from technical, to analytical, to creative.
Much of the electronic old and new media used by commercial artists and graphic designers is multimedia. Exciting presentations are used to grab and keep attention in advertising.
Business to business, and interoffice communications are often developed by creative services firms for advanced multimedia presentations beyond simple slide shows to sell ideas or liven up training.
Commercial multimedia developers may be hired to design for governmental services and nonprofit services applications as well. Multimedia is heavily used in the entertainment industry, especially to develop special effects in movies and animations VFX, 3D animation, etc.
Multimedia games are a popular pastime and are software programs available either as CD-ROMs or online. Video games class as multimedia, as such games meld animation, audio, and, most importantly, interactivity, to allow the player an immersive experience.
While video games can vary in terms of animation style or audio type or even lack thereof, the element of interactivity makes them a striking example of interactive multimedia.
Interactive multimedia defines multimedia applications that allow users to actively participate instead of just sitting by as passive recipients of information.
In the arts there are multimedia artists , whose minds are able to blend techniques using different media that in some way incorporates interaction with the viewer.
Another approach entails the creation of multimedia that can be displayed in a traditional fine arts arena, such as an art gallery. Although multimedia display material may be volatile, the survivability of the content is as strong as any traditional media.
Digital recording material may be just as durable and infinitely reproducible with perfect copies every time. In education , multimedia is used to produce computer-based training courses popularly called CBTs and reference books like encyclopedia and almanacs.
A CBT lets the user go through a series of presentations, text about a particular topic, and associated illustrations in various information formats.
Learning theory in the past decade has expanded dramatically because of the introduction of multimedia. Several lines of research have evolved, e.
Defined as separate technologies such as voice and telephony features , data and productivity applications , and video that now share resources and interact with each other, media convergence is rapidly changing the curriculum in universities all over the world.
Higher education has been implementing the use of social media applications such as Twitter, YouTube, Facebook, etc. Multimedia provides students with an alternate means of acquiring knowledge designed to enhance teaching and learning through various mediums and platforms.
The capacity for multimedia to be used in multi-disciplinary settings is structured around the idea of creating a hands-on learning environment through the use of technology.
Learning content can be managed through activities that utilize and take advantage of multimedia platforms.
Multimedia is a robust education methodology within the social work context. The five different multimedia which supports the education process are narrative media, interactive media , communicative media, adaptive media, and productive media.
Contrary to long-standing belief, multimedia technology in social work education existed before the prevalence of the internet. It takes the form of images, audio, and video into the curriculum.
In comparison with conventional teaching method, including face-to-face courses, multimedia education shortens transportation time, increases knowledge and confidence in a richer and more authentic context for learning, generates interaction between online users, and enhances understanding of conceptual materials for novice students.
The results states that respondents show a substantial increase in academic knowledge, confidence, and attitude.
Mayer's Cognitive Theory of Multimedia Learning suggests, "people learn more from words and pictures than from words alone.
Researchers suggest that when users establish dual channels while learning, they tend to understand and memorize better.
Mixed literature of this theory are still present in the field of multimedia and social work. With the spread and development of the English language around the world, multimedia has become an important way of communicating between different people and cultures.
Multimedia Technology creates a platform where language can be taught. The traditional form of teaching English as a Second Language ESL in classrooms have drastically changed with the prevalence of technology, making easier for students to obtain language learning skills.
Multimedia motivates students to learn more languages through audio, visual and animation support. It also helps create English contexts since an important aspect of learning a language is developing their grammar, vocabulary and knowledge of pragmatics and genres.
In addition, cultural connections in terms of forms, contexts, meanings and ideologies have to be constructed. Newspaper companies all over are trying to embrace the new phenomenon by implementing its practices in their work.
While some have been slow to come around, other major newspapers like The New York Times , USA Today and The Washington Post are setting the precedent for the positioning of the newspaper industry in a globalized world.
To keep up with the changing world of multimedia, journalistic practices are adopting and utilizing different functions of multimedia through the inclusions of visuals such as varying audio, video, text, etc.
News reporting is not limited to traditional media outlets. Freelance journalists can make use of different new media to produce multimedia pieces for their news stories.
It engages global audiences and tells stories with technology, which develops new communication techniques for both media producers and consumers.
The Common Language Project, later renamed to The Seattle Globalist , is an example of this type of multimedia journalism production.
Multimedia reporters who are mobile usually driving around a community with cameras, audio and video recorders, and laptop computers are often referred to as mojos , from mo bile jo urnalist.
Software engineers may use multimedia in computer simulations for anything from entertainment to training such as military or industrial training.
Multimedia for software interfaces are often done as a collaboration between creative professionals and software engineers.
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Login or Register. GAMES BROWSE THESAURUS WORD OF THE DAY WORDS AT PLAY SETTINGS. Save Word. Examples of multimedia in a Sentence Adjective a multimedia exhibit of photographs, films, and music.
Recent Examples on the Web: Adjective The project included reporters Noelle Crombie and Kale Williams, and multimedia journalists Beth Nakamura and Dave Killen.
First Known Use of multimedia Adjective , in the meaning defined above Noun, plural in form but singular or plural in construction , in the meaning defined above.
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Dictionary Entries near multimedia multiloquent multiloquious multimammate mouse multimedia multimegaton multimegawatt multimember See More Nearby Entries.
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